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TMNT X JL ver 0.74    (1.00.00) status log
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Parsing command line...
Command line: D:\YYH2F\tmntxjl\TxJ.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...OK
Initializing timer...performance timer enabled...frequency 3906308...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...Using SDL audio driver: dsound
Requesting mixer parameters (44100, 16, 2, 2048)...
Opened mixer with parameters (44100, 16, 2, 2048)...
OK
Initializing BGM...BGMThreadInit returned 0
OK
Initializing graphics...gameCoord 640x480...render mode 2_4...trying 640x480x16 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Loading system fonts...OK
Loading options...
Initializing pads...OK
Reinitializing input engine...OK
Remapping keys...OK
Reinitializing input engine...OK
Options loaded OK
Loading system...
  Load system file system.def...OK
  Load system spr...OK
  Load system snd...OK
  Load system fonts...OK
  Load system anim...OK
  Load [Title Info]...OK
  Load [Option Info]...OK
  Load [Select Info]...OK
  Load [VS Screen]...OK
  Load [Victory Screen]...OK
  Load [Demo Mode]...OK
  Load [Continue Screen]...OK
  Load [Game Over Screen]...OK
  Load [Win Screen]...OK
  Load [Survival Results Screen]...OK
  Load [Default Ending]...OK
  Load [End Credits]...OK
  Load TitleBG...VersusBG...VictoryBG...Error loading VictoryBG
SelectBG...OptionBG...OK
  Loading fight data
    Opening fight data file data/YuYu Screen/data/fight.def...OK
    Reading [Files]...OK
    Loading fonts...OK
    Load fight anim...OK
    Reading [Lifebar]...[Turns Lifebar]...[Simul Lifebar]...[Powerbar]...
    [Face]...[Simul Face]...[Turns Face]...
    [Name]...[Simul Name]...[Turns Name]...
    [Time]...[Combo]...[Round]...[WinIcon]...OK
    Allocating explods...OK
  Fight data loaded OK
System loaded OK
Initialize OK
Set up graphics...timer...OK
Playing storyboard logo.def: scene
attempting load and start...attempting load of data/YuYu Screen/data/snd/logo.ogg...hooking mixer callback...
success!
starting BGM...
Storyboard playback canceled 80:0 k27 p0
Finished playing storyboard logo.def: scene
Initializing character info...OK
Initializing select screen...finding characters...
  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def

  Error reading character file: chars/blank/blank.def
OK

Entering main loop
Playing storyboard opening.def: scene
attempting load and start...attempting load of data/YuYu Screen/data/snd\op1.ogg...success!
starting BGM...
Storyboard playback canceled 80:0 k27 p0
Finished playing storyboard opening.def: scene
Entering character select.
attempting load and start...attempting load of data/menu.ogg...success!
starting BGM...
Returned from main loop
Deinitializing...
Frames      : 0
Time elapsed: 5.810 sec
ticks: 581, tps: 100, start 132, end 713

Clearing player cache...OK
Freeing character info...OK
Freeing select screen...OK
Freeing fight data...OK
Freeing system data...OK
Freeing game variables...OK
Deinitializing input...pad...keyboard...OK
Removing callbacks...OK
Deintializing timer...OK
Deinitializing graphics...OK
Deinitializing BGM...Cleaning up mixer callback...unhooking mixer callback...

Mixer callback was entered 123 times
Mixer callback timing stats (last 123 calls):
	6.000000 median, 6.804878 avg, 9.164704 sample std. dev.
Top 10 slowest times:	91 (1), 57 (1), 13 (1), 12 (3), 11 (2), 10 (2), 9 (3), 8 (2), 7 (16), 6 (33)
Top 10 fastest times:	1 (2), 2 (3), 3 (9), 4 (15), 5 (30), 6 (33), 7 (16), 8 (2), 9 (3), 10 (2)
OK
Deinitializing sound...OK
Successful program termination.

Log file successfully closed.
